Mess to meme to meaning

Last February I gave a lightning talk at the Manila leg of World Information Architecture Day (WIAD)—and I kind of love how it started from meta commentary but grew into something deeper. It’s totally my genre. These are my behind-the-scenes notes on it:

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Design & other dirty words

I’ve been increasingly bothered by the characterization of design lately, which goes a little something like this:

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Web of uniforms vs. options

The thing is, I despised LiveJournal’s shoddy features and MySpace & Friendster’s tendencies to fill profiles to the brim with crap. And I have zero tolerance for any Tumblr that blasts autoplaying music. But I appreciate Tumblr’s battlecry to make social networking profiles less of a uniform. People who care enough about beautiful design and code, and are okay with people using their tools to “make a mess” instead of imposing […]

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Choice check

TL;DR: Do people tend to design interfaces with checkboxes even if the behavior actually requires radio buttons, because people are more familiar with check marks? This seems to be a case that pits web standards & usability vs. aesthetics & user experience, which is not a good place to be in. Ever since the first edition of Inside Macintosh in 1984, the rule has been the same for when to […]

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“We build experiences by manipulating their shadows”

“An important part of my design process now happens in the browser, and it has been extremely difficult to make myself work this way. However, as a result, I feel much closer to the ephemeral, flexible, multi-dimensional nature of the things I make. Designing for the Web is like visualizing a tesseract. We build experiences by manipulating their shadows.” Tim Brown Geometry aside, the tesseract reference also gives me Avengers […]

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The business of giving a damn

“Here is why The Ninth Watch is an important piece of design. Not because a big ad agency did it, or because it’s a clever media stunt. It’s important because it was designed like someone gave a damn. And not just about the science or the facts–but about you and me. That’s where design starts. And you don’t need to be BBDO to do it.” Finally, Science Branding That Doesn’t […]

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The 2013 Blogging Scene

I’ve stood by WordPress for the longest time but that doesn’t mean I don’t keep tabs on the new shiny things. I’ve mentioned Svbtle, Jux, and Medium—before it adapted a more typographic design. Ghost, said to be the next WP contender (I heard that about Anchor before) is the most buzzy one these days now that it’s finally launched to the general public. But the list is a lot longer […]

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MiniFFC #14 in pictures: lean UX, lean coffee

Quite a few things happened with this month’s MiniFFC, despite having only two general agenda initially—a classic example of being concise but meaty, perhaps? First up: Lean UX. We did Lean Startup last month, and here the focus is on user experience in a lean environment. Attended #miniffc this evening with @sheiladelacruz. Learned a lot. #webdesign #ux #leanstartup #mobile #responsive — redelbautista Besides returning to our favorite venue, the TechBar […]

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Droid delight

Delight me in surprising ways Real objects are more fun than buttons and menus Keep it brief It’s not my fault Sprinkle encouragement Five of the 17 Design Principles for building on the Android platform. Co.Design details from the 2013 I/O session how Google’s team weighs interface choices with “jars of emotion”: The team follows the guiding rationale of psychologist Barbara L. Fredrickson, who discovered that it takes three positive […]

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Hi! Thanks for stopping by ★

Design + code + words for a better web, made in the Philippines by Sophia Lucero.